Tutorial Part 3: Movement and Keyboard Input

In this tutorial, we’ll look at how we can move our simple Player character around a single non-scrolling screen using SadConsole’s keyboard handling methods. Let’s do some housekeeping first. I’m getting tired of staring at “program-example.cs”. Let’s rename the fileĀ and the class to something a little more meaningful. Rename the file to GameLoop.cs. Namespaces Now … Continue reading Tutorial Part 3: Movement and Keyboard Input